Schedule

Schedule

The following is the preliminary schedule of lecture and lab topics and the corresponding reading and programming assignments.

Dates Topics Reading Programming
Aug 24, Aug 26 Graphics Systems and Models Angel Ch. 1 Lab 1, Pgm 1
Aug 31, Sep 2 OpenGL and GLUT Angel Ch. 2 Lab 2, Pgm 2
Sep 7, Sep 9 Inputs and event programming Angel Ch. 3 Lab 3, Pgm 3
Sep 14, Sep 16 Transformations, Matrices Angel Ch. 4` Pgm 4
Sep 21, Sep 23 Viewing, Bezier Curves Angel Ch. 5 Lab 5, Pgm 5
Sep 28, Sep 30 Lighting Angel Ch. 6 Pgm Midterm
Oct 5, Oct 7 GLUT Tips, Software Construction   Midterm Review
Oct 12, Oct 14 Midterm    
Oct 26, Oct 28 Buffers and Textures, Projects Angel Ch. 8  
Nov 2, Nov 4 Scene Graphs Angel Ch. 10 Lab 6, Pgm 6
Nov 9, Nov 11 Shading (Part 1) Angel Ch. 9 Lab 7, Pgm 7
Nov 16, Nov 18 Shading (Part 2) Angel Ch. 9 Pgm 8
Nov 23, Nov 25 Networking    
Nov 30, Dec 2 Advanced Rendering Angel Ch. 13  
Dec 7, Dec 9 Work on Final Project   Pgm Final,
Dec 16 Final Project, Final Exam due   Final Exam (pdf), Final Exam (doc)