// Point object ---------------------------------------------------------------- #ifndef __POINT_H__ #define __POINT_H__ class Point { public: Point(const double pX = 0.0, const double pY = 0.0, const double pZ = 0.0) : x(pX), y(pY), z(pZ) { } virtual ~Point() { } double x; double y; double z; }; #endif // vim: set sts=4 sw=4 ts=8 ft=cpp: --------------------------------------------